I am working on the lab…yes, the lab where Proffessor Oak is, who you usually get your Pokedex from.
Okay, so I should probably start explaining what actually I have and how I built it…
Basically, I was tooling around on the YoYoGames Sandbox page and I came across a game called “Perfect Pokemon Movement”. Â It was basically just a showcase, and it had what the name implied: Â Your character exibited perfect movement behavior a-la Pokemon Emerald/Sapphire…etc. Â There was also a sign that had text, and it also acted exactly as in the games.
I mucked around in the code and found it was actually easy to understand…at least for the most part. Â So I got the idea for the game, downloaded some extra tilesets, and began!
Now for what I actually have done:
Field movement
Text box behavior
Um…that’s it 🙁 Â No battle system, no story, no Professor Oak, no nothing. Â But I’m aiming to break the mold for Pokemon games (watch, as soon as I press “Publish” I’ll lose motivation and never ever work on it :p), so I’m still thinking about what all I could put in it…and the battle system, teams, stats, etc is going to be the most difficult part (heck, it’s the one that’s going to take up the MOST space filesize-wise).
SO here, I am asking you to post suggestions of content, code workarounds, anything that will help me with the game! Â And to avoid turning the game into a clusterf***, I’ll only accept ideas I really like.
And in case you didn’t catch or don’t know what software I’m using, it’s Game Maker Studio.