Yogscast…Zybourne Clock? (And other things) #yogscast

If you don’t know about the Yogscast…you need to get on the Internet more. They are a fantastic group of UK (United Kingdom) people that upload hilarious videos of computer games.

Particularly, I’m interested in a select two people from that group, and I watch them the most: Simon and Lewis. This duo is the most hilarious (in my opinion), and they do great things.

One in particular strikes me as really fanominal, and that is their Shadow of Israphel series. It’s a series where a person named Israphel is trying to take over the world using a toxic sand substance, and it’s up to Simon and Lewis (acting as Honeydew and Xephos respectably) and a bunch of other people to stop him.

It’s also a Minecraft series. No, it’s not close ups and cinematic scenes (secretly I hate those kinds of movies…they don’t fit Minecraft), but it’s told from the perspective of Xephos and Honeydew…from their clients, inventory GUI and all. So if you can ignore the GUIs and treat them as just additional info (like a news ticker or something), it can be really engrossing and fun to watch.

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So what about this Zybourne Clock thing? Well…an early Minecraft map they used for the series got leaked at one point. And I obtained a copy since I am a curious bastard (don’t worry Yogscast if your reading this…it’s so early it dosen’t even contain the giant robotic hand we already saw in the series, I checked).

Before I continue, you have to understand that this particular map was used for a museum server, for people to look at. Spoilers are surrounded by bedrock (a normally impenetrable wall). This particular thing I’m going to talk about was not surrounded by bedrock, yet it was never mentioned in the series.

This Zybourne Clock is even more interesting, since it’s located really close to a section of the map that was actually explored in the series, and is even visible from that place! Yet Honeydew and Xephos never see it. Probably because they were escaping something at the time…and it was dark and raining.

Since its not a spoiler (not surrounded by bedrock), I can probably describe it.

It is a sheer cliff with a spade symbol on it (like you see on playing cards), and on top of the spade, there is a number 5. There are steps cut into the side of the cliff, with signs talking about a married couple (I’m assuming) finding an object many people have given their lives to see: The Zybourne Clock. At the bottom of the cliff is a sign saying something along the lines of “A grim path led us here…” Which is odd, because this area of the map has not been touched by Israphel (at least as far as we know right now). At the top of the cliff is a chest, which is empty, but is probably supposed to contain the Clock itself. A little ways away from the cliff (facing the spade symbol), is a lighted path coming towards the spade, with a sign at the beginning of the path that says “Time works the same way…”.

Alright people, I’ve worked really hard to oust spoilers from this post so far (because people probably already saw the Clock in the museum server) but now I will start deconstructing this Zybourne Clock and what it’s for, so if you haven’t seen the series yet or don’t want to find out, click off this post now!

The cliff is located near Skylord Jasper’s house, which suggests Jasper is married to someone (gay or otherwise), and that they are hatching a major plan of some sort. The sign on the lighted path suggests that…possibly…Israphel actually takes over the world at one point, and Honeydew and Xephos need to turn back time and figure out how Israphel did it and stop him from doing it.

This actually gels really well with this Map’s version of the Deepcore. This map appears to have been saved out when Xephos and Honeydew were at Skyhold, so Stoneholm is surrounded by bedrock. But venturing into Stoneholm through the bedrock reveals that it is mostly complete (with random walls and coverups to deter curious people like me). The final mineshaft path to the Deepcore, however, appears to be incomplete (I had to use a completely different path to reach the drill). And the Deepcore itself is completely different. For one, the entrance is made of Netherrack. The Deepcore consists of two rooms, the first is a really long wooden bridge with towering supports overhead, and the walls stretch into the darkness (a Potion of Night Vision reveals that the entire room is made of Netherrack). The second room is an obsidian room as big or bigger than the first, with giant obsidian pillars and lines of lava making a grid on the floor. Apparently, some sort of boss was going to be fought here. There appears to be a path leading out to a third room, but that path is incomplete, and no such room exists.

SPOILERS END HERE
SPOILERS END HERE

Unfortunately, I’m not able to decipher any more, since as part of getting the map ready for the museum server, all of the items have been removed from every chest on the map, so I can’t tell you in detail what any of this means. Also, the series abruptly stops at Episode 42, and hasn’t been updated for a year.

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